Introduction¶
UModeler is a Unity extension to empower you to model and prototype easily and quickly. With UModeler, you can craft a static mesh asset as well as prototype a game level without any other external DCC tools. Moreover UModeler supports not only modeling with gizmos but also sketch-based modeling, which enables you to draw a 2D shape.
- UModelerの使い方(基礎)の備忘録です。 (最終的にVRChat向けのWorld作成を前提としていますが、本記事内ではまだ完結しておりません 2020.12.1時点) また、基本的には公式のManualを参照すると全ての機能が分かりますので、時間がある方・英語が得意な方はそちらを参照してください。.
- Building Door Texturing Timelapse of Medieval Town, Vermilion using #UModeler in #Unity UModeler is a Unity Plugin for 3D Modeling & Prototyping. If you want to do level design and mesh modeling within Unity, UModeler is the right one!
UModelerLite includes core functionality of the full version so it will be enough for you to experience the power and conveience of UModeler.
Install¶
Umodeler Vs Probuilder
Import UModelerLite package in your project after getting it from the asset store.
Make sure that Tools/UModelerLite menu has been created at the top. Muskan movie mp4 download. If you click on NewUModeler in the sub menu, a new game object with UModeler component will be created and you can see the layout looking like the following.
Layout¶
[1] Working AreaEditing meshes.
[2] ToolbarTools used frequently are located here. i.e. Vertex/Edge/PolygonSelection/Transform tools, NewUModelerObject, Settings and 3DCursor Tools. However, 3DCursor cannot be used in the Lite version.
[3] UModeler Inspector
The Inspector window of UModelerLite¶
There are icons on various UModeler tools. Tools marked with black icons are only available in the full version.
The properties and GUIs related to the current tool are displayed here.
[4] Gizmo typeSelecting a gizmo among Translate, Rotate and Scale. These buttons are interlocked with the UModeler gizmo type.¶
[5] Coordinate FrameSelecting a coordinate frame of both Global and Local. These buttons are also interlocked with the UModeler gizmo’s frame.¶
User Interface¶
| Confirms the current action. |
| Cancels the current function or Exit the current tool. |
| Undo |
| Redo |
| Hand Tool |
| Translation Gizmo |
| Rotation Gizmo |
| Scale Gizmo |
| Selects or moves several elements. |
| Selects or moves several elements. |
| Special action depending on the current tool |
| Battlefield 1 pc code. Special action depending on the current tool |
LMB - Left Mouse Button CTRL - Control Key
MeshFilter Component¶
There are new UIs in the MeshFilter component to save a mesh as .asset file.The asset file is a kind of a reference to geometry data. It prevents mesh data from being lost in the prefab.
When you create a UModeler object at first, the mesh doesn’t exist yet.
Umodeler Manual
The new asset file named after the mesh name is created after you click on Save button.
With SaveAs button, you can rename it or save it in a different folder. Once a mesh is saved as .asset the mesh data in the asset file will be synchronized with the UModeler mesh.
Available Tools¶
The available tools listed below in the Lite version are core ones for 3D modeling so we’re sure that with just following tools you can create great levels and artworks.
Features difference between Lite ver and Full ver¶
Tools difference between Lite ver and Full ver¶
Let’s get started with UModeler Lite¶
To get started with UModeler Light you should create a
UModelerLiteobject at first throughTools>UModelerLite>NewUModeler
Select
BoxToolin the inspector after making sure that a newUModelerLiteobject is created in the hierachy window.
Umodeler

Create a box whose size is 1m x 1m x 1m by clicking on
One-ClickBuildbutton.
4. You can adjust width, depth and height by entering number in the Properties in the inspector.If you think the box looks as you wished, click on Confirm button.Now you are ready to make a fantastic world with UModelerLite in Unity.
We have tutorial videos so that you can get used to UModeler Lite quickly. Click below to watch them.
Tutorial VideosArtworks made with UModeler Lite¶
3D Modeling¶
Concept Design¶
